﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace MiniPac.Components
{
	class Screen_NewGame : IGameComponent
	{

		public Rectangle BB
		{
			get { throw new NotImplementedException(); }
		}

		public void Draw(SpriteBatch sb)
		{
			throw new NotImplementedException();
		}

		public void Update(double time)
		{
			throw new NotImplementedException();
		}

	}
}
